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Author Topic: Beta Necromancer Skills  (Read 1189 times)

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Offline FerisamTopic starter

  • The Summoner
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  • Posts: 241
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Beta Necromancer Skills
« on: December 31, 2011, 01:32:52 PM »
Hi, here is the first draft of the new Necromancer skills for the Beta.
Everything is still open, so no worries, we are open to suggestions and corrections. If you find anything to fix, add, criticize or replace, please post it.

There are three categories / trees ; archaic, vampyric and demonic.

Summons are distributed through the trees. Curses do almost not exist and some curses/blessings might appear as paladin skills and with other characters.

Uberskills are not yet defined in detail and by level, the increase might be through items (enchantment scrolls) only, so don't be bothered with the simplified description.

Values in brackets (*) define either max skill level from synergies only or (level: * ) the values at maximal skilled level with further progression through items. Example:
Bone Armor
(15: 1500) means 1500 damage absorb at level 15 (which is maximal hardpoint skillevel), level 16 gives 1600 etc., no matter if 1 point is skilled or max.
(45) means 45 mdr at skilled level 15, level 16 (+1 skill item) gives 45 mdr as well as level 21 (+6 item), on the other hand, 1 point and +14 skills item delivers only 3 mdr.


Archaic Mage

I    Bone Spear
- Spell -
- Summon Magical Missiles Of Bone -
First level (max 25):
Magic Damage: 49-59 (25: 2116-2540)
Mana cost: 3.5 (25: 41)
Bone Spear receives boni from:
Bone Spear: +1 Missile for every 10 level
Energy: +5% magic damage for every point

II    Bone Armor
- Buff -
- Summon A Protective Shield Of Bones That Absorbs Damage -
First level (max 15):
Absorbs 100 damage (15: 1500)
Magic Damage Reduce: 3 (45)
Physical Damage Reduce: 3 (45)
Mana cost: 6 (15: 21)
Bone Armor receives boni from:
Bone Armor: +100 damage absorb and +3 magic and physical damage reduce for every level

III    Acolytes
- Summon -
- Summon An Acolyte From A Corpse Who Casts Archaic Spells -
First level (max 20):
Flare Fall Damage +22.5 (20: 450)
Chilling Blast Damage +45 (20: 900)
Charged Bolt Damage +27 (20: 540)
Basic Defense: 120 (20: 500)
Life: 550 (20: 3050)
Mana cost: 5 (20: 100)
Acolytes receives boni from:
Acolytes: +1 Acolyte for every 4 level
Devotees

IV    Wall of Force
- Spell -
- Create A Rift To The Underworld That Releases Arcane Powers -
First level (max 25):
Average Magic Damage Per Second: 7-23 (20: 580-1900)
Average Fire Damage Per Second: 7-23 (20: 580-1900)
Mana cost: 5 (20: 53)
Wall of Force receives boni from:
Energy: +5% fire and magic damage for every point

V    Elder Scrolls
- Passive -
- Arcane Knowledge Increases Elemental Damage Of The Acolytes And Yourself -
First level (max 10):
Fire / Lightning / Cold damage: +10% (10: +100%)
Elder Scrolls receives boni from:
Elder Scrolls: +10% extra for every level


I    Golem
- Summon -
- Raises A Golem From The Earth To Fight For You -
First level (max 20):
Damage: 100-200 (20: 4000-8000)
Defense: 100 (20: 955)
Life: 400 (20: 1350)
Slow: 10%
Mana Cost: 15 (20: 300)
Golem receives boni from:
Golem: 5% faster walk and increased attack speed and 10% defense per level
Arcane Constructs

II    Death Walk
- Buff -
- Leaves A Trail Of Undead Spirits In Your Wake -
First level (max 15):
Duration: 20 seconds (15: 380)
Magic Damage: 55-83 (15: 378-571)
Delay Between Spirits: 102 frames
Mana Cost: 20 (15: 83)
Death Walk receives boni from:
Death Walk: -7 frames per level
Energy: 5% magic damage per point

III    Twisted Death Bringer
- Spell -
- Create A Demon Beast That Charges Enemies, Explodes And Deals Damage Over A Small Radius -
Radius: 1 yard
First level (max 25):
Poison Damage: 69-104 over 1 second (20: 3761-5714)
Mana Cost: 5 (20: 75)
Twisted Death Bringer receives boni from:
Twisted Death Bringer: +0,1 yard per level
Energy: 5% poison damage per point

IV    Arcane Hatred
- Debuff -
- Cursed Monsters Take More Damage From Elemental, Magic and Poison Attacks -
First level (max 15):
Radius: 4.5 yards (15: 22)
Monster resistances: -10% (15: -24%)
Mana Cost: 11
Arcane Hatred receives boni from:
Arcane Hatred: -1% extra per level

V    Poison Cloud
- Spell -
- Create A Cloud Of Poison At Target Area -
Radius: 14 yards
First level (max 25):
Poison damage: 110-138 over 2 seconds (20: 1523-2285)
Mana Cost: 20
Poison Cloud receives boni from:
Energy: +5% poison damage per point

Uber 1    Devotees
- Passive -
- Grants You More Acolytes And Increases Their Damage -
At Level 1: +1 Acolyte and +10% damage
At Level 5: +2 Acolytes and +50% damage
At Level 10: +4 Acolytes and +100% damage

Uber 2    Arcane Constructs
- Passive -
- Grants You More Golems And Increases Their Strength -
At Level 1: +1 Golem and adds +10% slow, 10% basic damage and 20% basic life
At Level 5: +1 Golem and  adds +25% slow, 50% basic damage and 100% basic life
At Level 10: +2 Golems and  adds +55% slow, 100% basic damage and basic 200% life

Uber 3    Magic/Poison Mastery
- Passive -
- Increases Your Magic And Poison Damage -
At Level 1: +20% damage
At Level 5: +50% damage
At Level 10: +100% damage

Uber 4    Magic/Poison Pierce
- Passive -
- Increases Your Magic And Poison Pierce -
At Level 1: +10% pierce
At Level 5: +25% pierce
At Level 10: +45% pierce

Vampyric

I    Vampyric Form
- Buff -
- Allows You To Transform Into A Vicious Vampire -
Drains 100% health over 120 seconds
All Skills Mana Costs Are Converted To Health Costs
First level (max 15):
Duration: 40 Seconds (15: 320)
Attack Rating: +50% (15: +330%)
Life: +10% (15: 80%)
Mana cost: 10 (15: 38)
Vampiric Form receives boni from:
Bone Armor: +2 magic and physical damage reduce for every level
Elder Blood

II    Fanged Teeth
- Spell -
- Summon A Barrage Of Vampyric Fanged Teeth -
First level (max 25):
2 Teeth (25: 24)
Magic Damage: 10-21 (25: 680-1428)
Health Cost: 1.5 (25: 37.5)
Fangs receives boni from:
Energy: +5% per point

III    Elder Blood
- Passive -
- Strengthens Yourself In Your Vampyric Form -
First level (max 10):
Defense: +50% (10: +230% )
Resist All: +10% (55%)
Elder Blood receives boni from:
Elder Blood: +5% resit all per level

IV    Cursed Blood
- Debuff -
- Cursed Enemies Take Physical Damage Dealt As 50% Physical / 50% Magic, Get Pierced And Have A Chance To Be Reanimated As Zombies -
First level (max 15):
Radius: 2 yards (15: 9)
Physical and Magic Pierce: +5% (+33%)
Chance to reanimate as Zombie: 1% (8%)
Curse Duration: 4 seconds (15: 19)
Health Cost: 6 (15: 48)
Cursed Blood receives boni from:
Cursed Blood: +2% physical and magical pierce per level
Ghoul Slave: 0,5% chance to reanimate as Zombie per level

V    Vermin
- Summon -
- Summon A Pack Of Vermin, 10 Rats, That Charge Your Enemies Dealing Damage And Disappear -
1 Hit
First level (max 20):
Summon Limit: 10
Poison Damage: 45-72 over 0.4 seconds (20: 595-952)
Magic Damage: 45-72 (20: 595-952)
Health Cost: 6
Vermin receives boni from:
Vermin: Summon Limit +1 per level
Blood Bond: +0.5 Hit per 3 level
Energy: +5% per point

I    Lacerate
- Melee -
- A Vicious Claw Attack That Hits Multiple Times -
Current Health (Max Health From Vita Only) = Base Weapon Damage
Slain Monster Rests In Peace
First Level (max 25):
Hits: 2 (5)
Attack Rating: +100% (25: +580% )
Damage: +100% (+100%)
Health Cost: 2

II    Charm
- Debuff -
- Charmed Enemies Become Languid And Are Drawn To You, Slowed And Taunted -
Radius: 3 yards around the caster
First level (max 15):
Duration: 4 seconds (15: 18)
Slow: 20%
Health cost: 8 (15: 20)
Charm receives boni from:
Charm: +1 yard and +2% slow per level
Blood Bond: +3% slow per level

III    Ghoul Slave
- Summon -
- Summon A Ghoul From A Corpse That Will Attack Enemies -
First level (max 20):
Summon Limit: 1 (7)
Poison Damage: 38-68 over 1 seconds (20: 6705-12000)
Physical Damage: 48-110 (20: 143-205)
Basic Defense: 170 (20: 1025)
Life: 880 (20: 9240)
Health cost: 5 (81)
Ghoul Slave receives boni from:
Ghoul Slave: +1 Ghoul for every 3 level
Blood Bond

IV    Blood Bond
- Passive -
- Binds Your Unholy Creations Yourself, Strengthening Them And You In Return -
Empowers The Ghoul Slave With The 'Pounce' Ability
First level (max 10):
Increases The Damage For Ghoul Slaves and Vermin: +10% (10: +100%)
Ghoul Slaves heal the Vampire: +5 health per hit (10: 50)
Ghoul Slaves Life increased by: 10% (10: 100%)

V    Drain
- Melee -
- Sink Your Teeth Into A Victim And Drain His Life Out Of Him To Replenish Yours-
Current Health Loss (Health From Vitality Only) = Base Weapon Damage
100% Chance To Be Interrupted
Weapon Range 0
First level (max 25):
Damage: +100% (25: +460%)
Life Steal: 1% per second (25: 25%)
Health Cost: 6 per second
Drain receives boni from:
Drain: -3.5% chance to be interrupted per level

Uber 1    Half-Life Curse
- Buff -
- Grants Allies A Life Boost For The Cost Of Life Drain -
At Level 1: +25% life for 120 seconds, life drain -12% over 120 seconds
At Level 5: +50% life for 120 seconds, life drain -25% over 120 seconds
At Level 10: +100% life for 120 seconds, life drain -50% over 120 seconds

Uber 2    Soul Rupture
- Spell -
- Rips The Life Force Out Of A Dying Body, Exploding It, And Dealing Damage To Nearby Enemies -
Casting Delay: 2 seconds
At Level 1: radius 4 yards, 50% physical / 50% magical damage
At Level 5: radius 8 yards, 75% physical / 75% magical damage
At Level 10: radius 12 yards, 100% physical / 100% magical damage
Health Cost: 40 (220)

Uber 3    Blood Burst
- Spell -
- Blood Will Out - Your Enemies Blood Is Called Forth By You And It Spills From Every Pore -
At Level 1: Radius 6 yards, damage 20% magic, 20% physical of Vampires max life
At Level 5:  Radius 8 yards, damage 30% magic, 30% physical of Vampires max life
At Level 10:  Radius 12 yards, damage 50% magic, 50% physical of Vampires max life
Health cost: 45 (15: 180)

Uber 4    Daywalker
- Passive -
- Changes The Life Drain Duration Of Vampyric Form While Doubling The Base Damage For Drain -
Drain's Damage Maximum Is Reached At 50% Health Loss (Max From Vita Only)
Drain's base Damage: x2
At Level 1: 100%  life drain in 180 seconds
At Level 5:  100%  life drain in 240 seconds
At Level 10:  100%  life drain in 360 seconds

Demonic

I    Flame Lord
- Buff -
- Transforms You Into A Demonic Flame Spirit Empowered With Hellish Magic -
Duration: 20 seconds
First level (max 15):
Spell damage: +15% (15: 72)
Faster Cast Rate: +10% (80%)
Defense: +20% (+160%)
Life: +25% (15: +120%)
Faster Run Walk: -30%
Mana cost: 5 (15: 81)
Flame Lord receives boni from:
Flame Lord: +5% Faster Cast Rate per level
Giver of Power: +10% defense per level

II    Skull Swarm
- Spell -
- Create A Rift In The Earth To Summon A Mass Of Undead Skulls That Swarm Enemies Dealing Damage And Slowing Them -
Skill delay After Casting: 3 seconds
Rips The Earth for 3.3 seconds
Slow Duration 4 Seconds
Releases 168 skulls
First Level (max 25):
Damage: 1-1 magic damage (25: 46-46)
Slow: 10% (25: 34%)
Mana cost: 22 (25: 166)
Skull Swarm receives boni from:
Skull Swarm: -0.2 seconds skill delay per level
Energy: +5% magic damage for every point

III    Hell Strike
- Melee -
- Rush Your Enemy To Deal Enormous Physical And Fire Damage While Immolating The Soul, Burning It To Cinder -
Flame Lord only
Always Hits
Velocity +300% Faster Run Walk
Impact Splash Radius: 4 yards
First level (max 25):
Physical Damage On Impact: +100% (25: +700%)
Fire Damage On Impact: +100% Weapon damage (25: +700%)
Burn Damage: 240-480 fire damage over 4 seconds (6000-12000)
Crushing Blow: 1% (13%)
Mana cost: 3.5 (39.5)
Hell Strike receives boni from:
Hell Strike: +0.5% crushing blow per level
Hell Strike: +100% Burn Damage per level

IV    Fire Wisp
- Summon -
- Summon A Fire Spirit With Corrosive Abilities -
First level (max 20):
Fire Damage: 49-59 (20: 1862-2242)
Magic Damage: 49-59 (20: 1862-2242)
Lowers Fire and Magic Resistances for 2 seconds: -10%
Mana cost: 25 (120)
Fire Wisp receives boni from:
Fire Wisp: Lowered fire and magic resistance -2% per level

V    Giver of Power
- Passive -
- Player Effect / Increases The Parties Max Health For The Cost Of Ones Own -
Radius 8 Yards
Life Drain: 100% health in 60 seconds
Mana Drain: 100% mana in 60 seconds
First level (max 10):
Life: +20% (10: +65%)
Spell Damage: +5% (10: +50%)
Physical Damage: +10% (10: +100%)
Giver of Power receives boni from:
Giver of Power: +5 seconds to life and mana drain per level
Flame Lord: +10 seconds to mana drain per level
Demonic Servant: +10 seconds to life drain per level

I    Demonic Servant
- Buff - Scythe Required -
- Once Possessed Your Physical Form Becomes An Instrument Of Destruction -
First level (max 15):
Attack Rate: +60% (15: +270%)
Physical Damage: +60% (15: +270%)
Adds Fire Damage: +10% weapon damage (15: +150%)
Life: +50% (15: +106%)
Mana cost: 30 (15: 75)
Demonic Servant receives boni from:
Demon Blood

II    Demonic Animation
- Summon -
- Raise A Demonic Possessed Skeleton From A Corpse That Fights For You -
First level (max 20):
Physical Damage: 48-110 (20: 628-690)
Basic Defense: 200 (20: 428)
Life: 666 (20: 3991)
Mana cost: 8 (20: 65)
Demonic Animation receives boni from:
Demonic Animation: +1 skeleton for every 4 level
Demon Blood: +20% defense and 10% increased attack speed per level
Demonic Hordes

III    Grim Reaper
- Melee - Scythe Required -
- A Might Scythe Attack Ripping The Soul From The Body -
100% Weapon Damage Is Converted To Fire Damage
First level (max 25):
Attack Rating: +10% (25: +250%)
Poison Damage: 248-260 over 1 seconds (25: 3913-4102)
Mana cost: 1.5 (13.5)
Grim Reaper receives boni from:
Energy: 10% poison damage per point

IV    Demon Blood
- Passive -
- Strengthens The Bond Between You And Your Demonic Counterparts -
First level (max 10):
Curse Resistance: +10% (10: +64%)
Defense Bonus: +100% (10: +290%)
Physical Damage Reduce: +1(10: +20)
Magic Damage Reduce: +1 (10: +20)

V    Hell Flurry
- Melee - Scythe Required -
- Strikes Multiple Times At One Or Multiple Enemies -
First level (max 25):
2 Hits (5)
Attack Rating: +25% (25: +505%)
Magic Damage: +10% weapon damage (25: +125%)
Fire Damage: +10% weapon damage (25: +125%)
Mana cost: 1 (25: 13)
Hell Flurry receives boni from:
Flame Lord: +10% fire damage per level
Death Walk: +15% magic damage per level

Uber 1    Ether Beast
- Passive -
- Grants The Flame Lord Further Resistances And Damage -
At Level 1: +20% physical damage reduce, +15% magic damage
At Level 5: +35% physical damage reduce, +30% magic damage
At Level 10: +50% physical damage reduce, +45% magic damage

Uber 2    Fire God
- Passive -
- Transforms The Flame Lord Into An Epiphany Of A Fire God -
The Flame Lord Is Frozen Into Place.
Flame Lord Duration -15 seconds.
At Level 1: Resist all +25%, fire damage +50%
At Level 5: Resist all +50%, fire damage +100%
At Level 10: Resist all +75%, fire damage +150%

Uber 3    Demon Rage
- Melee - Scythe Required -
- An Attack That Marks An Enemy With A Demonic Symbol That Causes Him Intense Physical Pain, Ripping And Tearing At Wounds -
Duration 3 seconds
At Level 1: Attack Rate +200%, lowers enemies physical resistance by 50% +1% Crushing Blow
At Level 5: Attack Rate +500%, lowers enemies physical resistance by 85% +2% Crushing Blow
At Level 10: Attack Rate +1000%, lowers enemies physical resistance by 120% +5% Crushing Blow

Uber 4    Demonic Hordes
- Passive -
- Increases Your Demonic Possessed Army -
At Level 1: +1 skeleton +2 skeleton archer
At Level 5: +2 skeleton +4 skeleton archer
At Level 10: +4 skeleton +8 skeleton archer


 
 
« Last Edit: January 25, 2012, 09:39:05 AM by Ferisam »
There he moved, a terror beyond nightmares, clad in armor ancient to a world long gone. Shaped by the first thoughts, brutal and ferocious, sharp edged and spiked. Wrong-angled and slippery smooth at the same time. The helmet not even a recognition of a visage, tall and pierced by many thorns, and to the most grotesque, the lack of any sensory organs - no ears, no eyes. A horrible, mechanized mask of a creature, which not even needs a mouth to feed. And all clouded by movement as if the very skin was alive.   -   Sinai Algrachna, Battle of Nal Algachim

Offline FerisamTopic starter

  • The Summoner
  • *****
  • Posts: 241
  • Gender: Male
Re: Beta Necromancer Skills
« Reply #1 on: January 25, 2012, 09:44:01 AM »
Edited all Necromancer skills to the new appearance.

Added max level values to show further progression and max synergy values.
Sum of all skills is 565 (+120 from uberskills, which are delivered by scrolls).
Balanced high level values and damage to equal other characters and balance different skills for a similar damage output.
Energy synergy is adjusted to min/max +1 statted Energy per level (more will decrease damage).

Dunno why it didn't take my color and size formatting like last time, still trying to fix the problem, sorry about that.

Best Ferisam
There he moved, a terror beyond nightmares, clad in armor ancient to a world long gone. Shaped by the first thoughts, brutal and ferocious, sharp edged and spiked. Wrong-angled and slippery smooth at the same time. The helmet not even a recognition of a visage, tall and pierced by many thorns, and to the most grotesque, the lack of any sensory organs - no ears, no eyes. A horrible, mechanized mask of a creature, which not even needs a mouth to feed. And all clouded by movement as if the very skin was alive.   -   Sinai Algrachna, Battle of Nal Algachim

Snejportal  |  D2SE  |  D2SE Mods  |  Netherworld Rises  |  Development  |  Skills (Moderators: PureRage, Relay)  |  Topic: Beta Necromancer Skills
 

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