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Author Topic: Beta Assassin Skills  (Read 1721 times)

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Offline FerisamTopic starter

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Beta Assassin Skills
« on: January 25, 2012, 09:51:14 AM »
Hi, here is the first draft of the new Assassin skills for the Beta.
Everything is still open, so no worries, we are open to suggestions and corrections. If you find anything to fix, add, criticize or replace, please post it.

There are three categories / trees ; Ninja, Shinobi and Samurai.

Values in brackets (*) define either max skill level from synergies only or (level: * ) the values at maximal skilled level with further progression through items. Example:
Wings of Death
Attack Rating (25: 290%) means 290% at level 25 (which is maximal hardpoint skillevel), level 26 gives 300% etc., no matter if 1 point is skilled or max.
Damage Reduction (50%) means 50% at skilled level 25, level 26 (+1 skill item) gives 50% as well as level 31 (+6 item), on the other hand, 1 point and +14 skills item delivers only 2%.

Added max level values to show further progression and max synergy values.
Sum of all skills is 565 (+120 from uberskills, which are delivered by scrolls).
Balanced high level values and damage to equal other characters and balance different skills for a similar damage output.
Energy synergy is adjusted to min/max +1 statted Energy per level (more will decrease damage).

Dunno why it didn't take my color and size formatting like last time, still trying to fix the problem, sorry about that.

Best Ferisam


Ninja
- Claw Class Weapon Required -

I    Slice And Dice
- Melee -
- Dual Wield Claw Attack -
First level (max 25):
Damage: 10% (250%)
Attack Rating: 20% (25: 500%)
Mana Cost: 2
Slice And Dice receives boni from:
Slice And Dice: 10% per level

II    Curse Of The Ancestors
- Debuff -
- Cast A Curse At Your Enemies To Slow Their Advance -
First level (max 15):
Radius: 4 Yards
Duration: 4 seconds (15: 11.5)
FRW Slow: 15% (85%)
Mana Cost: 6 (15: 86)
Curse Of The Ancestors receives boni from:
Curse Of The Ancestors: +5% Slow per level

III    Wings Of Death
- Melee -
- Whirling Dance Of Death -
First level (max 25):
Damage: 50% (25: 290%)
Attack Rating: 50% (25: 290%)
Damage Reduction: (50%)
Mana Cost: 16 (25: 116)
Wings Of Death receives boni from:
Wings Of Death: 2% damage reduction per level

IV    Scorpion Queen
- Buff -
- Venomous Scorpions Spill Forth And Attack Your Enemies -
Delay Between Waves: 2 seconds
First level (max 25):
Duration: 120 seconds (25: 360)
Poison Damage: 62-106 over 1 second (25: 2486-3754)
Scorpions Released: 4 (29)
Mana Cost: 12 (25: 156)
Scorpion Queen receives boni from:
Scorpion Queen: +1 scorpion released per level
Scorpion Queen: -0.04 seconds delay between waves per level
Venom: 10% poison damage per point

V    Venom
- Buff -
- Adds Poison Damage To Your Weapon -
First level (max 15):
Duration: 120 seconds (15: 270)
Posion Damage: 67-140 (15: 1100-1900) over 0.4 seconds
Mana Cost: 12 (15: 162)
Venom receives boni from:
Anti-Venom: 2% poison damage per point
Energy: 5% poison damage per point


I    Mind Push
- Spell -
- Deal magic mental damage to the minds of your enemies -
First level (max 25):
Radius: 4 yards
Damage: 20-50 Magic Damage (25: 1500-3250)
Mana Cost: 8 (25: 160)
Mind Push receives boni from:
Mind Push: +0.2 yards radius
Energy: 5% magic damage per point

II    Shuriken
- Spell -
- Throw Spinning Blades -
First level (max 25):
½ Weapon Damage
Damage: 16-24 magic damage (25: 1200-1800)
Blades 1 (max 8)
Mana Cost: 6 (25: 120)
Shuriken receives boni from:
Shuriken: +1 Shuriken per 3 level
Energy: 5% magic damage per point

III    Lightning Strike
- Melee -
- The Power And Speed Of Lightning Imbues Your Weapon -
Converts 98% Weapon Damage To Lightning Damage
1/1 Weapon Damage
Duration (Speed-buff): 4 seconds
First level (max 25):
Faster Run/Walk 40%
Increased Attack Speed: 30%
Lightning Damage: 20-60 (25: 20-3600)
Mana Cost: 2
Lightning Strike receives boni from:
Lightning Strike: -3% conversion per level
Energy: 5% lightning damage per point

IV    Blade Shield
- Buff -
- Spinning Blades of Defense -
First level (max 15):
1/1 Weapon Damage
Radius: 2 yards
Delay Between Hits: 26 frames
Magic/Physical Damage Reduced: 2 (15: 30)
Mana cost: 23 (15: 176)
Duration: 120 seconds (15: 270)
Blade Shield receives boni from:
Blade Shield: +0.25 yards radius per level
Blade Shield: -1 frame per level

V    Anti-Venom
- Buff -
- Detox your Allies and prevent further Contamination -
First level (max 15):
Radius: 12 yards
Poison Resist: +20% (15: 104%)
Maximum Poison Resist: 0 (+5)
Poison Absorb: 2 (30)
Poison Length Reduced: 25% (15: 165%)
Duration: 12 seconds
Mana Cost: 48
Anti-Venom receives boni from:
Anti Venom: +1 Maximum Poison Resistance per 3 levels
Anti Venom: +2 poison absorb per level
Venom: 1 second duration per level

Uber 1    Shadow Master
- Summon -
- Summons A Shadowy Ninja Master That Fights For You -
Castin Delay: 10 Seconds
First level (max 10):
Shadow Master: 1 (3)
Duration: 60 Seconds (150)
Mana Cost: 60 (180)

Uber 2    Ninja Assault
- Summon -
- Summon Ninja Assassins For A Massive Strike -
First level (max 10):
Shadow Ninja: 1 (10)
Hits: 2 (11)
Mana Cost: 60 (180)

Uber 3    Death Sentry
- Spell -
- Explodes Corpses To Deal Damage And Releasing A Poison Cloud-
Radius: 2.3 Yards (12.3)
First level (max 10):
Damage: 40-80% of corpse life
Poison Damage: 1660-2660 (16600-26600) over 1 second
Cloud Duration: 4 seconds
Shots: 1 (10)
Mana Cost: 32 (224)

Uber 4    Shadow Nova
- Spell -
- Throw Spinning Blades -
18 Yards Radius
First level (max 10):
1/1 Weapon Damage
Magic Damage: 22-37 (1180-1428)
Mana Cost: 32 (224)
Shadow Nova receives boni from:
Shadow Nova: +5% physical damage per level
Energy: 5% magic damage per point

Shinobi

I    Multishot
- Melee -
- Magically splits one Arrow -
½ Weapon Damage
First level (max 25):
Arrows: 2 (26)
Attack Rating: 50% (25: 290%)
Mana Cost: 2 (25: 14)
Multishot receives boni from:
Multishot: +1 Arrow per level
Multishot: +5% weapon damage per level

II    Weapon Mastery
- Passive -
- Improves Fighting Skill With Katanas, Claws And Crossbows -
First level (max 10):
Weapon Damage: +50% (10: 300%)
Attack Rating: +50% (10: 300%)
Deadly Strike: 10% (100%)
Weapon Mastery receives boni from:
Weapon Mastery: +10% Deadly Strike per level

III    Shadow Bolt
- Spell -
- Fire A Bolt Of Shadow Force That Hits Multiple Times -
½ Weapon Damage
First level (max 25):
Arrows: 2 (8)
Lightning Damage: 10-20 (25: 85-360)
Magic Damage: 10-20 (25: 85-360)
Mana Cost: 1 (25: 13)
Shadow Bolt receives boni from:
Shadow Bolt: +1 Arrow per 4 levels
Energy: +5% lightning and magic damage per level

IV    Burst of Speed
- Passive/Buff -
- Increase Attack And Movement Speed -
First level (max 10):
Attack Speed: 20% (10: 56%)
Faster Run/Walk Speed: 20% (10: 56%)
Duration: 120 seconds (10: 220)
Mana Cost: 5
Burst Of Speed receives boni from:
Burst Of Speed: Cannot Be Frozen for 10 level

V    Chains Of Darkness
- Debuff -
- Fire A Spectral Chains That Wraps Around Enemies And Slows All Movement Speeds -
¼ Weapon Damage
First level (max 15):
Duration: 1.2 second (4)
Hits: 100 (15: 170)
Slow: 22% (85%)
Mana Cost: 4 (15: 18)
Chains Of Darkness receives boni from:
Chains Of Darkness: +4.5% slow per level
Chains Of Darkness: +0.2% slow duration per level

I    Shadow Kick
- Melee -
- Kick Your Enemies Out Of Your Way -
First level (max 25):
Kicks: 2 (8)
Damage: + 10% (25: 250%)
Attack Rating: +20% (25: 500%)
Mana Cost: 4
Shadow Kick receives boni from:
Shadow Kick: +1 Kick per 4 levels

II    Chain Kick
- Melee -
- Split Your Being An Project A Part Of Yourself Through Your Enemies -
First level (max 25):
Hits: 3 (12)
Magic Damage: 52-76 (25: 325-476)
Mana Cost: 3
Chain Kick receives boni from:
Chain Kick: 1 extra hit for 2 level
Energy: 5% magic damage per point

III    Weapon Block
- Passive -
- Chance to Block When Using Katanas, Claws And Crossbows -
First level (max 10):
Chance To Block: 20% (10: 56%)
Weapon Block receives boni from:
Weapon Block: +1% max resistances per 2 level

IV    Fade
- Passive/Buff -
- Raise All Resistances And Resist Curses For A Period Of Time -
First level (max 10):
Resist All: +20% (10: 56%)
Curse Duration: -20% (10: -84%)
Damage Resist: 1% (10: 19%)
Duration: 120 seconds (10: 220)
Mana Cost: 5
Fade receives boni from:
Fade: Curse Immunity for 10 levels

V    Cloak Of Shadows
- Passive/Buff -
- Cast A Shadow To Blind Nearby Enemies Lowering Their Defense For A Period Of Time -
First level (max 10):
Range 20 Yards
Poison, Magic & Physical Pierce: -2% (10: -20%)
Magic Resist: +10% (10: 28%)
Defense Bonus: +65% (10: 380%)
Enemy Defense: -15% (10: 65%)
Duration: 10 seconds (10: 14)
Mana Cost: 5

Uber 1   
-

Uber 2    Shadow Warp
- Buff -
- Vanish and Reappear -
First level (max 10):
Casting Delay: 10 Seconds
Shadow Warp receives boni from:
Shadow Warp: -0.6 seconds casting delay per level

Uber 3    Blade Burst
- Spell -
- Throw Spike Bombs That Turn Enemies Into Minced Meat -
First level (max 10):
1/1 Weapon Damage
Blade Bombs: 1 (10)
Mana Cost: 23 (108)

Uber 4    Death Arena
- Buff -
- Create An Arena Of Spinning Shuriken That Enhances Your Defense, Boosts Your Life and Damages Any Enemy Who Dares To Wander Inside -
First level (max 10):
Outer Ruing Damage: 1/4 Weapon Damage (10/4)
Physical, Poison And Magic Mastery After Taking Damage: 25% (70%)
Maximum Life After Taking Damage: 20%  (65%)
Duration: 10 seconds (28)
Mana Cost: 8 (80)

Samurai
- Katana Class Weapon Required -

I    Way Of The Samurai
- Melee -
- Inner Peace And Patience Strengthens The Budo Of The Samurai -
First level (max 25):
Duration Defense And Health Boost: 1 second
Weapon Damage: +5% (25: 125%)
Attack Rating: +15% (25: 375%)
Defense Rating: +20% (500%)
Health: +10% (25: 58%)
Mana Cost: 2
Way Of the Samurai receives boni from:
Way Of The Samurai: +0.1 Duration per level

II    Intimidate
- Debuff -
- Overpower The Enemies Will With Your Superior Presence and Weaken His Resolve -
Radius: 4 Yards
First level (max 15):
Enemies Damage Reduced By: -20% (15: -34%)
Curse Duration: 4 seconds (15: 32)
Chance to Stun: 33%
Stun Duration: 1 second
Intimidate: receives boni from:
Intimidate: -1% enemy damage per level
Intimidate: +1 yard radius per level

III    Iron Will
- Buff -
- Encourage Your Fellow Combatants And Strengthen Them With Your Will -
Radius: 8 Yards
Casting Delay: 40 seocnds
First level (max 15):
Magic Damage Reduced By: 5 (15: 75)
Physical Damage Reduced By: 5 (15: 75)
Duration: 4 seconds (19)
Iron Will: receives boni from:
Iron Will: +1 second duration per level
Iron Will: -1 second casting delay per level

IV    Shade Image
- Summon -
- Summon Shade Images Of Yourself To Distract Your Enemies, But Remember, They Are Shades And Not Too Reliable -
100% Chance To Cast Level 1 Teleport When Struck
First level (max 20):
Shades: 1 (4)
Life: 20% casters life (20: 210%)
Resist All: 3% (20: 60%)
Duration: 6 seconds (20: 16)
Shade Image: receives boni from:
Shade Image: -4.75% chance to cast teleport per level
Shade Image: 1 shade per 6 level

V    Shogun's Resolve
- Passive -
- Defensive Aura -
- The Resolve of The Shogun Inspires His Soldiers To Withstand His Enemies -
Radius: 8 Yards
First level (max 15):
Base Defense: +50 (750)
Chance To Block: +1% (15%)
Defense Bonus: +20% (15: 300%)
Faster Block Rate: +10% (15: 52%)
Shogun's Resolve: receives boni from:
Shogun's Resolve: +50 base defense per level
Shogun's Resolve: +1% chance to block per level

I    Blade Fury
- Melee -
- A Furious Flurry Of Steel Leaves Your Enemies Weakened and Bleeding From Many Wounds -
First level (max 25):
Hits: 2 (5)
Weapon Damage: +10% (25: 250%)
Attack Rating: +20% (25: 500%)
Life Stolen Per Hit: 0.5% (12%)
Mana Cost: 2
Blade Fury receives boni from:
Blade Fury: +0.5 Life Stolen per level

II    Raise Of Arms
- Summon -
- Raise The Weapons Of Your Fallen Enemies To Fight For Your Cause -
First level (max 20):
Duration: 300 seconds
Summoned Arms: 1 (7)
Attack Speed: +10% (20: +105%)
Weapon Damage: +100% (20: 1100%)
Mana Cost: 12 (20: 126)
Rasie Of Arms receives boni from:
Raise Of Arms: +1 summoned weapon per 3 level

III    Forbidden Strike
- Melee -
- Follow Your Chi And Destroy Your Enemies With A Single Slow Strike -
First level (max 25):
Attack Speed: -45%
Weapon Damage: +100% (25: 1300%)
Attack Rating: +15% (25: 375%)
Critical Blow: 1% (8%)
Mana Cost: 12
Forbidden Strike receives boni from:
Forbidden Strike: +0.3 critical strike per level

IV    Ominari
- Buff -
- Empower The Party With Your Mindforce, Strengthening Their Weapons With Fire, Cold And Lightning  Damage -
First level (max 15):
Fire Damage: 18 (15: 256)
Cold Damage: 18 (15: 256)
Lightning Damage: 18 (15: 256)
Duration: 40 Seconds (320)
Mana Cost: 12
Ominari receives boni from:
Ominari: +20 seconds per level
Ameterasu
Tsukiyomi
Susanoo

V    Shogun's Will
- Passive -
- Offense Aura -
- The Will of The Shogun Inspires His Soldiers To Wildly Charge His Enemies -
Radius: 8 Yards
First level (max 15):
Base Damage: +8 (+120)
Weapon Damage: +50% (15: 260%)
Faster Hit Recovery: +10% (15: 55%)
Critical Blow: 1% (8%)
Shogun's Will receives boni from:
Shogun's Will: +8 base damage per level
Shogun's Will: +0.5 Critical blow per level

Uber 1 Amaterasu
- Buff -
- The Sun-God Increases Your Fire Damage -
First level (max 10):
Fire Damage: +30% (+300%)

Uber 2 Tsukiyomi
- Buff -
- The Moon-God Increases Your Cold Damage -
First level (max 10):
Cold Damage: +30% (+300%)

Uber 3    Susanoo
- Buff -
- The Storm-God Increases Your Lightning Damage -
First level (max 10):
Lightning Damage: +30% (+300%)

Uber 4 Warmaster's Blade
- Summon -
Raise A Weapon Of One Of Your Fallen Enemies To Fight For Your Cause -
First level (max 10):
Weapon Damage: +100% (20: 550%)
Life: 750 (7.500)
Defense: 200 (2000)
Resist All: 5% (50%)
Mana Cost: 12 (20: 126)

« Last Edit: January 27, 2012, 10:49:14 AM by Ferisam »
There he moved, a terror beyond nightmares, clad in armor ancient to a world long gone. Shaped by the first thoughts, brutal and ferocious, sharp edged and spiked. Wrong-angled and slippery smooth at the same time. The helmet not even a recognition of a visage, tall and pierced by many thorns, and to the most grotesque, the lack of any sensory organs - no ears, no eyes. A horrible, mechanized mask of a creature, which not even needs a mouth to feed. And all clouded by movement as if the very skin was alive.   -   Sinai Algrachna, Battle of Nal Algachim

Offline vGoaT

  • Countess
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  • Posts: 25
  • Gender: Male
  • So.... What am I suppose to put here?
Re: Beta Assassin Skills
« Reply #1 on: January 28, 2012, 03:47:10 PM »
Very impressive.

I like the new layout a lot, between the 3 skill tabs and skills.

Each tab has pretty neat skills that benefit the char and balance it more than before.

I like the aura also, that's going to be used on any build most likely.

Good choice on shadow master being an Uber Skill, and with the ele dmg for the samurai uber skills.

I'm liking this very very very very much even though it is still open to suggestions, I see a pretty balanced set of skills that could open a variety of builds.

Will there be only 2 tab choices like before? Or will it be open to any skills any number of times is what I'm wondering about, because as it seems if theres only 2 tab choices that would be very successful. If there are unlimited tab choices, it may open the char to many buffs and such which isn't a bad idea at all. It could also lead to being too powerful also, becuase there are a good amount of buffs for each of the tabs.
Apart from that...
Very nice work Feri. ;D

Offline FerisamTopic starter

  • The Summoner
  • *****
  • Posts: 241
  • Gender: Male
Re: Beta Assassin Skills
« Reply #2 on: January 28, 2012, 08:07:22 PM »
thanks for the praise.

yeah, and i forgot to mention it here, it is all further explained (every skill got an add) in the version i would like to send kev (still don't know how).
ninja cancels out samurai and samurai cancels out ninja (or it would be way too powerful), shinobi is support, but is powerful enough for the ranged and could also be a stand-alone. some skills require the class weapon to use, others can be used with any weapon. only 'slice and dice' requires dual claws, so you could ww with a shield. i had balance in mind and decided for the choice between the 2 opposites. ninja is poison and magic loaded, accompanied by physical of course and samurai is more physical and tank with elemental support. both have their versions of summons but they are very different from one another.

i noticed that i had 1 uber skill double, so i had to delete one.... am still grateful for suggestions

best feri
There he moved, a terror beyond nightmares, clad in armor ancient to a world long gone. Shaped by the first thoughts, brutal and ferocious, sharp edged and spiked. Wrong-angled and slippery smooth at the same time. The helmet not even a recognition of a visage, tall and pierced by many thorns, and to the most grotesque, the lack of any sensory organs - no ears, no eyes. A horrible, mechanized mask of a creature, which not even needs a mouth to feed. And all clouded by movement as if the very skin was alive.   -   Sinai Algrachna, Battle of Nal Algachim

Snejportal  |  D2SE  |  D2SE Mods  |  Netherworld Rises  |  Development  |  Skills (Moderators: PureRage, Relay)  |  Topic: Beta Assassin Skills
 

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